// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__36FDE86D_EA61_11D0_B595_00A0C91BC942__INCLUDED_) #define AFX_STDAFX_H__36FDE86D_EA61_11D0_B595_00A0C91BC942__INCLUDED_ #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include // Developer Studio Object Model #include #include #include #include #include #include #include #include #include ///////////////////////////////////////////////////////////////////////////// // Debugging support // Use VERIFY_OK around all calls to the Developer Studio objects which // you expect to return S_OK. // In DEBUG builds of your add-in, VERIFY_OK displays an ASSERT dialog box // if the expression returns an HRESULT other than S_OK. If the HRESULT // is a success code, the ASSERT box will display that HRESULT. If it // is a failure code, the ASSERT box will display that HRESULT plus the // error description string provided by the object which raised the error. // In RETAIL builds of your add-in, VERIFY_OK just evaluates the expression // and ignores the returned HRESULT. #ifdef _DEBUG void GetLastErrorDescription(CComBSTR& bstr); // Defined in bldrec.cpp #define VERIFY_OK(f) \ { \ HRESULT hr = (f); \ if (hr != S_OK) \ { \ if (FAILED(hr)) \ { \ CComBSTR bstr; \ GetLastErrorDescription(bstr); \ _RPTF2(_CRT_ASSERT, "Object call returned %lx\n\n%S", hr, (BSTR) bstr); \ } \ else \ _RPTF1(_CRT_ASSERT, "Object call returned %lx", hr); \ } \ } #else //_DEBUG #define VERIFY_OK(f) (f); #endif //_DEBUG //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__36FDE86D_EA61_11D0_B595_00A0C91BC942__INCLUDED)