// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED_) #define AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #include #include #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #include #include #include #include #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED)