// PolyCtl.cpp : Implementation of CPolyCtl #include "stdafx.h" #include "Polygon.h" #include "PolyCtl.h" ///////////////////////////////////////////////////////////////////////////// // CPolyCtl STDMETHODIMP CPolyCtl::get_Sides(short *pVal) { *pVal = m_nSides; return S_OK; } STDMETHODIMP CPolyCtl::put_Sides(short newVal) { if (newVal > 2 && newVal < 101) { m_nSides = newVal; FireViewChange(); return S_OK; } else return Error(_T("Shape must have between 3 and 100 sides")); } void CPolyCtl::CalcPoints(const RECT& rc) { const double pi = 3.14159265358979; POINT ptCenter; double dblRadiusx = (rc.right - rc.left) / 2; double dblRadiusy = (rc.bottom - rc.top) / 2; double dblAngle = 3 * pi / 2; // Start at the top double dblDiff = 2 * pi / m_nSides; // Angle each side will make ptCenter.x = (rc.left + rc.right) / 2; ptCenter.y = (rc.top + rc.bottom) / 2; // Calculate the points for each side for (int i = 0; i < m_nSides; i++) { m_arrPoint[i].x = (long)(dblRadiusx * cos(dblAngle) + ptCenter.x + 0.5); m_arrPoint[i].y = (long)(dblRadiusy * sin(dblAngle) + ptCenter.y + 0.5); dblAngle += dblDiff; } }