///////////////////////////////////////////////////////////////////////////// // charset.h : Contains bitmap character images. // // Written by Jeff Miller // of Microsoft Product Support Services, Languages Developer Support // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. // See the documentation for more information on the // format of this file. #ifndef __CHARSET_H__ #define __CHARSET_H__ // all characters are 8x16 #define char_width 8 #define char_height 16 static unsigned char char_bits[11][char_height] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x66, 0xC3, 0xC3, 0xDB, 0xDB, 0xC3, 0xC3, 0x66, 0x3C }, // 0 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1C, 0x1E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7E }, // 1 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x63, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x63, 0x7F }, // 2 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x63, 0x60, 0x60, 0x3C, 0x60, 0x60, 0x60, 0x63, 0x3E }, // 3 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x30, 0x30, 0x78 }, // 4 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x03, 0x03, 0x03, 0x3F, 0x60, 0x60, 0x60, 0x63, 0x3E }, // 5 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x06, 0x03, 0x03, 0x3F, 0x63, 0x63, 0x63, 0x63, 0x3E }, // 6 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x63, 0x60, 0x60, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x0C }, // 7 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x63, 0x63, 0x63, 0x3E, 0x63, 0x63, 0x63, 0x63, 0x3E }, // 8 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x63, 0x63, 0x63, 0x7E, 0x60, 0x60, 0x60, 0x30, 0x1E }, // 9 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00 }, // : }; #endif