// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently // // This is a part of the Active Template Library. // Copyright (C) 1996-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Active Template Library Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Active Template Library product. #if !defined(AFX_STDAFX_H__53B15D61_F364_11D0_8F53_000000000000__INCLUDED_) #define AFX_STDAFX_H__53B15D61_F364_11D0_8F53_000000000000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include //#include "AgentServer.h" //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__53B15D61_F364_11D0_8F53_000000000000__INCLUDED)