/*** *malloc.c - Get a block of memory from the heap * * Copyright (c) 1989-1997, Microsoft Corporation. All rights reserved. * *Purpose: * Defines the malloc() function. * *******************************************************************************/ #include #include #include #include #include #ifdef WINHEAP #include #include #else /* WINHEAP */ #include #endif /* WINHEAP */ extern int _newmode; /* malloc new() handler mode */ /*** *void *malloc(size_t size) - Get a block of memory from the heap * *Purpose: * Allocate of block of memory of at least size bytes from the heap and * return a pointer to it. * * Calls the new appropriate new handler (if installed). * *Entry: * size_t size - size of block requested * *Exit: * Success: Pointer to memory block * Failure: NULL (or some error value) * *Uses: * *Exceptions: * *******************************************************************************/ void * __cdecl _malloc_base (size_t size) { return _nh_malloc_base(size, _newmode); } /*** *void *_nh_malloc_base(size_t size) - Get a block of memory from the heap * *Purpose: * Allocate of block of memory of at least size bytes from the heap and * return a pointer to it. * * Calls the appropriate new handler (if installed). * * There are two distinct new handler schemes supported. The 'new' ANSI * C++ scheme overrides the 'old' scheme when it is activated. A value of * _NOPTH for the 'new' handler indicates that it is inactivated and the * 'old' handler is then called. * *Entry: * size_t size - size of block requested * *Exit: * Success: Pointer to memory block * Failure: NULL (or some error value) * *Uses: * *Exceptions: * *******************************************************************************/ void * __cdecl _nh_malloc_base (size_t size, int nhFlag) { void * pvReturn; // validate size if (size > _HEAP_MAXREQ) return NULL; #ifndef WINHEAP /* round requested size */ size = _ROUND2(size, _GRANULARITY); #endif /* WINHEAP */ for (;;) { // allocate memory block if (size <= _HEAP_MAXREQ) pvReturn = _heap_alloc_base(size); else pvReturn = NULL; // if successful allocation, return pointer to memory // if new handling turned off altogether, return NULL if (pvReturn || nhFlag == 0) return pvReturn; // call installed new handler if (!_callnewh(size)) return NULL; // new handler was successful -- try to allocate again } } /*** *void *_heap_alloc_base(size_t size) - does actual allocation * *Purpose: * Same as malloc() except the new handler is not called. * *Entry: * See malloc * *Exit: * See malloc * *Exceptions: * *******************************************************************************/ void * __cdecl _heap_alloc_base (size_t size) { #ifdef WINHEAP void * pvReturn; #else /* WINHEAP */ _PBLKDESC pdesc; _PBLKDESC pdesc2; #endif /* WINHEAP */ #ifdef WINHEAP if (size <= __sbh_threshold) { _mlock(_HEAP_LOCK); pvReturn = __sbh_alloc_block(size); _munlock(_HEAP_LOCK); if (pvReturn) return pvReturn; } if (size == 0) size = 1; size = (size + BYTES_PER_PARA - 1) & ~(BYTES_PER_PARA - 1); return HeapAlloc(_crtheap, 0, size); } #else /* WINHEAP */ /* try to find a big enough free block */ if ( (pdesc = _heap_search(size)) == NULL ) { if ( _heap_grow(size) != -1 ) { /* try finding a big enough free block again. the * success of the call to _heap_grow should guarantee * it, but... */ if ( (pdesc = _heap_search(size)) == NULL ) { /* something unexpected, and very bad, has * happened. abort! */ _heap_abort(); } } else return NULL; } /* carve the block into two pieces (if necessary). the first piece * shall be of the exact requested size, marked inuse and returned to * the caller. the leftover piece is to be marked free. */ if ( _BLKSIZE(pdesc) != size ) { /* split up the block and free the leftover piece back to * the heap */ if ( (pdesc2 = _heap_split_block(pdesc, size)) != NULL ) _SET_FREE(pdesc2); } /* mark pdesc inuse */ _SET_INUSE(pdesc); /* check proverdesc and reset, if necessary */ _heap_desc.proverdesc = pdesc->pnextdesc; return( (void *)((char *)_ADDRESS(pdesc) + _HDRSIZE) ); } /*** *_PBLKDESC _heap_split_block(pdesc, newsize) - split a heap allocation block * into two allocation blocks * *Purpose: * Split the allocation block described by pdesc into two blocks, the * first one being of newsize bytes. * * Notes: It is caller's responsibilty to set the status (i.e., free * or inuse) of the two new blocks, and to check and reset proverdesc * if necessary. See Exceptions (below) for additional requirements. * *Entry: * _PBLKDESC pdesc - pointer to the allocation block descriptor * size_t newsize - size for the first of the two sub-blocks (i.e., * (i.e., newsize == _BLKSIZE(pdesc), on exit) * *Exit: * If successful, return a pointer to the descriptor for the leftover * block. * Otherwise, return NULL. * *Exceptions: * It is assumed pdesc points to a valid allocation block descriptor and * newsize is a valid heap block size as is (i.e., WITHOUT rounding). If * either of these of assumption is violated, _heap_split_block() will * likely corrupt the heap. Note also that _heap_split_block will simply * return to the caller if newsize >= _BLKSIZE(pdesc), on entry. * *******************************************************************************/ _PBLKDESC __cdecl _heap_split_block ( REG1 _PBLKDESC pdesc, size_t newsize ) { REG2 _PBLKDESC pdesc2; _ASSERTE(("_heap_split_block: bad pdesc arg", _CHECK_PDESC(pdesc))); _ASSERTE(("_heap_split_block: bad newsize arg", _ROUND2(newsize,_GRANULARITY) == newsize)); /* carve the block into two pieces (if possible). the first piece * is to be exactly newsize bytes. */ if ( (_BLKSIZE(pdesc) > newsize) && ((pdesc2 = __getempty()) != NULL) ) { /* set it up to manage the second piece and link it in to * the list */ pdesc2->pblock = (void *)((char *)_ADDRESS(pdesc) + newsize + _HDRSIZE); *(void **)(pdesc2->pblock) = pdesc2; pdesc2->pnextdesc = pdesc->pnextdesc; pdesc->pnextdesc = pdesc2; return pdesc2; } return NULL; } #endif /* WINHEAP */