// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. ///////////////////////////////////////////////////////////////////////////// // // Implementation of parameterized Array // ///////////////////////////////////////////////////////////////////////////// // NOTE: we allocate an array of 'm_nMaxSize' elements, but only // the current size 'm_nSize' contains properly constructed // objects. #include "stdafx.h" #ifdef AFX_COLL_SEG #pragma code_seg(AFX_COLL_SEG) #endif #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define new DEBUG_NEW ///////////////////////////////////////////////////////////////////////////// #include "elements.h" // used for special creation static void ConstructElements(CString* pNewData, int nCount) { ASSERT(nCount >= 0); while (nCount--) { ConstructElement(pNewData); pNewData++; } } static void DestructElements(CString* pOldData, int nCount) { ASSERT(nCount >= 0); while (nCount--) { DestructElement(pOldData); pOldData++; } } static void CopyElements(CString* pDest, CString* pSrc, int nCount) { ASSERT(nCount >= 0); while (nCount--) { *pDest = *pSrc; ++pDest; ++pSrc; } } ///////////////////////////////////////////////////////////////////////////// CStringArray::CStringArray() { m_pData = NULL; m_nSize = m_nMaxSize = m_nGrowBy = 0; } CStringArray::~CStringArray() { ASSERT_VALID(this); DestructElements(m_pData, m_nSize); delete[] (BYTE*)m_pData; } void CStringArray::SetSize(int nNewSize, int nGrowBy) { ASSERT_VALID(this); ASSERT(nNewSize >= 0); if (nGrowBy != -1) m_nGrowBy = nGrowBy; // set new size if (nNewSize == 0) { // shrink to nothing DestructElements(m_pData, m_nSize); delete[] (BYTE*)m_pData; m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { // create one with exact size #ifdef SIZE_T_MAX ASSERT(nNewSize <= SIZE_T_MAX/sizeof(CString)); // no overflow #endif m_pData = (CString*) new BYTE[nNewSize * sizeof(CString)]; ConstructElements(m_pData, nNewSize); m_nSize = m_nMaxSize = nNewSize; } else if (nNewSize <= m_nMaxSize) { // it fits if (nNewSize > m_nSize) { // initialize the new elements ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize); } else if (m_nSize > nNewSize) // destroy the old elements DestructElements(&m_pData[nNewSize], m_nSize-nNewSize); m_nSize = nNewSize; } else { // otherwise, grow array int nGrowBy = m_nGrowBy; if (nGrowBy == 0) { // heuristically determine growth when nGrowBy == 0 // (this avoids heap fragmentation in many situations) nGrowBy = min(1024, max(4, m_nSize / 8)); } int nNewMax; if (nNewSize < m_nMaxSize + nGrowBy) nNewMax = m_nMaxSize + nGrowBy; // granularity else nNewMax = nNewSize; // no slush ASSERT(nNewMax >= m_nMaxSize); // no wrap around #ifdef SIZE_T_MAX ASSERT(nNewMax <= SIZE_T_MAX/sizeof(CString)); // no overflow #endif CString* pNewData = (CString*) new BYTE[nNewMax * sizeof(CString)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(CString)); // construct remaining elements ASSERT(nNewSize > m_nSize); ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize); // get rid of old stuff (note: no destructors called) delete[] (BYTE*)m_pData; m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; } } int CStringArray::Append(const CStringArray& src) { ASSERT_VALID(this); ASSERT(this != &src); // cannot append to itself int nOldSize = m_nSize; SetSize(m_nSize + src.m_nSize); CopyElements(m_pData + nOldSize, src.m_pData, src.m_nSize); return nOldSize; } void CStringArray::Copy(const CStringArray& src) { ASSERT_VALID(this); ASSERT(this != &src); // cannot append to itself SetSize(src.m_nSize); CopyElements(m_pData, src.m_pData, src.m_nSize); } void CStringArray::FreeExtra() { ASSERT_VALID(this); if (m_nSize != m_nMaxSize) { // shrink to desired size #ifdef SIZE_T_MAX ASSERT(m_nSize <= SIZE_T_MAX/sizeof(CString)); // no overflow #endif CString* pNewData = NULL; if (m_nSize != 0) { pNewData = (CString*) new BYTE[m_nSize * sizeof(CString)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(CString)); } // get rid of old stuff (note: no destructors called) delete[] (BYTE*)m_pData; m_pData = pNewData; m_nMaxSize = m_nSize; } } ///////////////////////////////////////////////////////////////////////////// void CStringArray::SetAtGrow(int nIndex, LPCTSTR newElement) { ASSERT_VALID(this); ASSERT(nIndex >= 0); if (nIndex >= m_nSize) SetSize(nIndex+1); m_pData[nIndex] = newElement; } void CStringArray::SetAtGrow(int nIndex, const CString& newElement) { ASSERT_VALID(this); ASSERT(nIndex >= 0); if (nIndex >= m_nSize) SetSize(nIndex+1); m_pData[nIndex] = newElement; } void CStringArray::InsertEmpty(int nIndex, int nCount) { ASSERT_VALID(this); ASSERT(nIndex >= 0); // will expand to meet need ASSERT(nCount > 0); // zero or negative size not allowed if (nIndex >= m_nSize) { // adding after the end of the array SetSize(nIndex + nCount); // grow so nIndex is valid } else { // inserting in the middle of the array int nOldSize = m_nSize; SetSize(m_nSize + nCount); // grow it to new size // shift old data up to fill gap memmove(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(CString)); // re-init slots we copied from ConstructElements(&m_pData[nIndex], nCount); } // insert new value in the gap ASSERT(nIndex + nCount <= m_nSize); } void CStringArray::InsertAt(int nIndex, LPCTSTR newElement, int nCount) { // make room for new elements InsertEmpty(nIndex, nCount); // copy elements into the empty space CString temp = newElement; while (nCount--) m_pData[nIndex++] = temp; } void CStringArray::InsertAt(int nIndex, const CString& newElement, int nCount) { // make room for new elements InsertEmpty(nIndex, nCount); // copy elements into the empty space while (nCount--) m_pData[nIndex++] = newElement; } void CStringArray::RemoveAt(int nIndex, int nCount) { ASSERT_VALID(this); ASSERT(nIndex >= 0); ASSERT(nCount >= 0); ASSERT(nIndex + nCount <= m_nSize); // just remove a range int nMoveCount = m_nSize - (nIndex + nCount); DestructElements(&m_pData[nIndex], nCount); if (nMoveCount) memmove(&m_pData[nIndex], &m_pData[nIndex + nCount], nMoveCount * sizeof(CString)); m_nSize -= nCount; } void CStringArray::InsertAt(int nStartIndex, CStringArray* pNewArray) { ASSERT_VALID(this); ASSERT(pNewArray != NULL); ASSERT_KINDOF(CStringArray, pNewArray); ASSERT_VALID(pNewArray); ASSERT(nStartIndex >= 0); if (pNewArray->GetSize() > 0) { InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()); for (int i = 0; i < pNewArray->GetSize(); i++) SetAt(nStartIndex + i, pNewArray->GetAt(i)); } } ///////////////////////////////////////////////////////////////////////////// // Serialization void CStringArray::Serialize(CArchive& ar) { ASSERT_VALID(this); CObject::Serialize(ar); if (ar.IsStoring()) { ar.WriteCount(m_nSize); for (int i = 0; i < m_nSize; i++) ar << m_pData[i]; } else { DWORD nOldSize = ar.ReadCount(); SetSize(nOldSize); for (int i = 0; i < m_nSize; i++) ar >> m_pData[i]; } } ///////////////////////////////////////////////////////////////////////////// // Diagnostics #ifdef _DEBUG void CStringArray::Dump(CDumpContext& dc) const { CObject::Dump(dc); dc << "with " << m_nSize << " elements"; if (dc.GetDepth() > 0) { for (int i = 0; i < m_nSize; i++) dc << "\n\t[" << i << "] = " << m_pData[i]; } dc << "\n"; } void CStringArray::AssertValid() const { CObject::AssertValid(); if (m_pData == NULL) { ASSERT(m_nSize == 0); ASSERT(m_nMaxSize == 0); } else { ASSERT(m_nSize >= 0); ASSERT(m_nMaxSize >= 0); ASSERT(m_nSize <= m_nMaxSize); ASSERT(AfxIsValidAddress(m_pData, m_nMaxSize * sizeof(CString))); } } #endif //_DEBUG #ifdef AFX_INIT_SEG #pragma code_seg(AFX_INIT_SEG) #endif IMPLEMENT_SERIAL(CStringArray, CObject, 0) /////////////////////////////////////////////////////////////////////////////