// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. ///////////////////////////////////////////////////////////////////////////// // // Implementation of parmeterized Map // ///////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #ifdef AFX_COLL2_SEG #pragma code_seg(AFX_COLL2_SEG) #endif #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define new DEBUG_NEW ///////////////////////////////////////////////////////////////////////////// CMapPtrToPtr::CMapPtrToPtr(int nBlockSize) { ASSERT(nBlockSize > 0); m_pHashTable = NULL; m_nHashTableSize = 17; // default size m_nCount = 0; m_pFreeList = NULL; m_pBlocks = NULL; m_nBlockSize = nBlockSize; } inline UINT CMapPtrToPtr::HashKey(void* key) const { // default identity hash - works for most primitive values return ((UINT)(void*)(DWORD)key) >> 4; } void CMapPtrToPtr::InitHashTable( UINT nHashSize, BOOL bAllocNow) // // Used to force allocation of a hash table or to override the default // hash table size of (which is fairly small) { ASSERT_VALID(this); ASSERT(m_nCount == 0); ASSERT(nHashSize > 0); if (m_pHashTable != NULL) { // free hash table delete[] m_pHashTable; m_pHashTable = NULL; } if (bAllocNow) { m_pHashTable = new CAssoc* [nHashSize]; memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize); } m_nHashTableSize = nHashSize; } void CMapPtrToPtr::RemoveAll() { ASSERT_VALID(this); if (m_pHashTable != NULL) { // free hash table delete[] m_pHashTable; m_pHashTable = NULL; } m_nCount = 0; m_pFreeList = NULL; m_pBlocks->FreeDataChain(); m_pBlocks = NULL; } CMapPtrToPtr::~CMapPtrToPtr() { RemoveAll(); ASSERT(m_nCount == 0); } ///////////////////////////////////////////////////////////////////////////// // Assoc helpers // same as CList implementation except we store CAssoc's not CNode's // and CAssoc's are singly linked all the time CMapPtrToPtr::CAssoc* CMapPtrToPtr::NewAssoc() { if (m_pFreeList == NULL) { // add another block CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CMapPtrToPtr::CAssoc)); // chain them into free list CMapPtrToPtr::CAssoc* pAssoc = (CMapPtrToPtr::CAssoc*) newBlock->data(); // free in reverse order to make it easier to debug pAssoc += m_nBlockSize - 1; for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--) { pAssoc->pNext = m_pFreeList; m_pFreeList = pAssoc; } } ASSERT(m_pFreeList != NULL); // we must have something CMapPtrToPtr::CAssoc* pAssoc = m_pFreeList; m_pFreeList = m_pFreeList->pNext; m_nCount++; ASSERT(m_nCount > 0); // make sure we don't overflow pAssoc->key = 0; pAssoc->value = 0; return pAssoc; } void CMapPtrToPtr::FreeAssoc(CMapPtrToPtr::CAssoc* pAssoc) { pAssoc->pNext = m_pFreeList; m_pFreeList = pAssoc; m_nCount--; ASSERT(m_nCount >= 0); // make sure we don't underflow // if no more elements, cleanup completely if (m_nCount == 0) RemoveAll(); } CMapPtrToPtr::CAssoc* CMapPtrToPtr::GetAssocAt(void* key, UINT& nHash) const // find association (or return NULL) { nHash = HashKey(key) % m_nHashTableSize; if (m_pHashTable == NULL) return NULL; // see if it exists CAssoc* pAssoc; for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext) { if (pAssoc->key == key) return pAssoc; } return NULL; } void* CMapPtrToPtr::GetValueAt(void* key) const // find value (or return NULL -- NULL values not different as a result) { if (m_pHashTable == NULL) return NULL; UINT nHash = HashKey(key) % m_nHashTableSize; // see if it exists CAssoc* pAssoc; for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext) { if (pAssoc->key == key) return pAssoc->value; } return NULL; } ///////////////////////////////////////////////////////////////////////////// BOOL CMapPtrToPtr::Lookup(void* key, void*& rValue) const { ASSERT_VALID(this); UINT nHash; CAssoc* pAssoc = GetAssocAt(key, nHash); if (pAssoc == NULL) return FALSE; // not in map rValue = pAssoc->value; return TRUE; } void*& CMapPtrToPtr::operator[](void* key) { ASSERT_VALID(this); UINT nHash; CAssoc* pAssoc; if ((pAssoc = GetAssocAt(key, nHash)) == NULL) { if (m_pHashTable == NULL) InitHashTable(m_nHashTableSize); // it doesn't exist, add a new Association pAssoc = NewAssoc(); pAssoc->key = key; // 'pAssoc->value' is a constructed object, nothing more // put into hash table pAssoc->pNext = m_pHashTable[nHash]; m_pHashTable[nHash] = pAssoc; } return pAssoc->value; // return new reference } BOOL CMapPtrToPtr::RemoveKey(void* key) // remove key - return TRUE if removed { ASSERT_VALID(this); if (m_pHashTable == NULL) return FALSE; // nothing in the table CAssoc** ppAssocPrev; ppAssocPrev = &m_pHashTable[HashKey(key) % m_nHashTableSize]; CAssoc* pAssoc; for (pAssoc = *ppAssocPrev; pAssoc != NULL; pAssoc = pAssoc->pNext) { if (pAssoc->key == key) { // remove it *ppAssocPrev = pAssoc->pNext; // remove from list FreeAssoc(pAssoc); return TRUE; } ppAssocPrev = &pAssoc->pNext; } return FALSE; // not found } ///////////////////////////////////////////////////////////////////////////// // Iterating void CMapPtrToPtr::GetNextAssoc(POSITION& rNextPosition, void*& rKey, void*& rValue) const { ASSERT_VALID(this); ASSERT(m_pHashTable != NULL); // never call on empty map CAssoc* pAssocRet = (CAssoc*)rNextPosition; ASSERT(pAssocRet != NULL); if (pAssocRet == (CAssoc*) BEFORE_START_POSITION) { // find the first association for (UINT nBucket = 0; nBucket < m_nHashTableSize; nBucket++) if ((pAssocRet = m_pHashTable[nBucket]) != NULL) break; ASSERT(pAssocRet != NULL); // must find something } // find next association ASSERT(AfxIsValidAddress(pAssocRet, sizeof(CAssoc))); CAssoc* pAssocNext; if ((pAssocNext = pAssocRet->pNext) == NULL) { // go to next bucket for (UINT nBucket = (HashKey(pAssocRet->key) % m_nHashTableSize) + 1; nBucket < m_nHashTableSize; nBucket++) if ((pAssocNext = m_pHashTable[nBucket]) != NULL) break; } rNextPosition = (POSITION) pAssocNext; // fill in return data rKey = pAssocRet->key; rValue = pAssocRet->value; } ///////////////////////////////////////////////////////////////////////////// // Diagnostics #ifdef _DEBUG void CMapPtrToPtr::Dump(CDumpContext& dc) const { CObject::Dump(dc); dc << "with " << m_nCount << " elements"; if (dc.GetDepth() > 0) { // Dump in format "[key] -> value" void* key; void* val; POSITION pos = GetStartPosition(); while (pos != NULL) { GetNextAssoc(pos, key, val); dc << "\n\t[" << key << "] = " << val; } } dc << "\n"; } void CMapPtrToPtr::AssertValid() const { CObject::AssertValid(); ASSERT(m_nHashTableSize > 0); ASSERT(m_nCount == 0 || m_pHashTable != NULL); // non-empty map should have hash table } #endif //_DEBUG #ifdef AFX_INIT_SEG #pragma code_seg(AFX_INIT_SEG) #endif IMPLEMENT_DYNAMIC(CMapPtrToPtr, CObject) /////////////////////////////////////////////////////////////////////////////