// AddInMod.cpp : implementation file // // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. #include "stdafx.h" #include "API2Help.h" #include "DSAddIn.h" #include "Commands.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // This is called when the user first loads the add-in, and on start-up // of each subsequent Developer Studio session STDMETHODIMP CDSAddIn::OnConnection(IApplication* pApp, VARIANT_BOOL bFirstTime, long dwCookie, VARIANT_BOOL* OnConnection) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); // Store info passed to us IApplication* pApplication = NULL; if (FAILED(pApp->QueryInterface(IID_IApplication, (void**) &pApplication)) || pApplication == NULL) { *OnConnection = VARIANT_FALSE; return S_OK; } m_dwCookie = dwCookie; // Create command dispatch, send info back to DevStudio CCommandsObj::CreateInstance(&m_pCommands); m_pCommands->AddRef(); // The QueryInterface above AddRef'd the Application object. It will // be Release'd in CCommand's destructor. m_pCommands->SetApplicationObject(pApplication); // (see stdafx.h for the definition of VERIFY_OK) VERIFY_OK(pApplication->SetAddInInfo((long) AfxGetInstanceHandle(), (LPDISPATCH) m_pCommands, IDR_TOOLBAR_MEDIUM, IDR_TOOLBAR_LARGE, m_dwCookie)); // Inform DevStudio of the commands we implement // The command name should not be localized to other languages. The // tooltip, command description, and other strings related to this // command are stored in the string table (IDS_CMD_STRING) and should // be localized. LPCTSTR szCommand = _T("API2HelpCommand"); VARIANT_BOOL bRet; CString strCmdString; strCmdString.LoadString(IDS_CMD_STRING); strCmdString = szCommand + strCmdString; CComBSTR bszCmdString(strCmdString); CComBSTR bszMethod(_T("API2HelpCommandMethod")); CComBSTR bszCmdName(szCommand); VERIFY_OK(pApplication->AddCommand(bszCmdString, bszMethod, 0, m_dwCookie, &bRet)); if (bRet == VARIANT_FALSE) { // AddCommand failed because a command with this name already // exists. You may try adding your command under a different name. // Or, you can fail to load as we will do here. *OnConnection = VARIANT_FALSE; return S_OK; } // Add toolbar buttons only if this is the first time the add-in // is being loaded. Toolbar buttons are automatically remembered // by Developer Studio from session to session, so we should only // add the toolbar buttons once. if (bFirstTime == VARIANT_TRUE) { VERIFY_OK(pApplication-> AddCommandBarButton(dsGlyph, bszCmdName, m_dwCookie)); } *OnConnection = VARIANT_TRUE; return S_OK; } // This is called on shut-down, and also when the user unloads the add-in STDMETHODIMP CDSAddIn::OnDisconnection(VARIANT_BOOL bLastTime) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); m_pCommands->Release(); m_pCommands = NULL; return S_OK; }