// msdevcmd.h : main header file for the MSDEVCMD application // #if !defined(AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_) #define AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "devcmd.h" //------------------- // FORWARDS class CCommandWindow; class CMsdevcmdDlg; ///////////////////////////////////////////////////////////////////////////// // CMsdevcmdApp: // See msdevcmd.cpp for the implementation of this class // class CMsdevcmdApp : public CWinApp { public: CMsdevcmdApp(); ~CMsdevcmdApp(); void SetCommandWindow(CCommandWindow *pCommandWindow); CCommandWindow *GetCmd(); // only derived dialog(s) should do this. // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMsdevcmdApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMsdevcmdApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: CMsdevcmdDlg * m_pDlgCommandWindow; CComPtr m_pCommandWindow; }; extern CMsdevcmdApp theApp; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_)