// pressdlg.cpp : implementation file // // This class looks a whole lot like the one in MFC sample ctrltest // with a few name changes. It is included here as an example of // how to add additional classes during app creation from a custom // AppWizard. // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1995 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and Microsoft // WinHelp documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #include "stdafx.h" #include "resource.h" #include "pressdlg.h" BEGIN_MESSAGE_MAP(CPressMeDlg, CDialog) //{{AFX_MSG_MAP(CPressMeDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() CPressMeDlg::CPressMeDlg() : CDialog(CPressMeDlg::IDD) { if (!m_buttonOk.LoadBitmaps(IDB_SMILE_UP, IDB_SMILE_DOWN, IDB_SMILE_FOCUS) || !m_buttonCancel.LoadBitmaps(IDB_FROWN_UP, IDB_FROWN_DOWN, IDB_FROWN_FOCUS)) { TRACE0("Failed to load bitmaps for buttons\n"); AfxThrowResourceException(); } } BOOL CPressMeDlg::OnInitDialog() { // each dialog control has special bitmaps VERIFY(m_buttonOk.SubclassDlgItem(IDOK, this)); m_buttonOk.SizeToContent(); VERIFY(m_buttonCancel.SubclassDlgItem(IDCANCEL, this)); m_buttonCancel.SizeToContent(); return TRUE; }