// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently // // This is a part of the Active Template Library. // Copyright (C) 1996-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Active Template Library Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Active Template Library product. #if !defined(AFX_STDAFX_H__120B72A6_65BF_11D0_9DDC_00A0C9034892__INCLUDED_) #define AFX_STDAFX_H__120B72A6_65BF_11D0_9DDC_00A0C9034892__INCLUDED_ #ifdef _DEBUG #define _ATL_DEBUG_QI #define _ATL_DEBUG_REFCOUNT #endif #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include <atlbase.h> //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class CExeModule : public CComModule { public: LONG Unlock(); DWORD dwThreadID; }; extern CExeModule _Module; #include <atlwin.h> #include <atlcom.h> //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #ifndef UNUSED_ALWAYS #define UNUSED_ALWAYS(x) (x) #endif #endif // !defined(AFX_STDAFX_H__120B72A6_65BF_11D0_9DDC_00A0C9034892__INCLUDED)