// Machine generated IDispatch wrapper class(es) created with ClassWizard // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #include "stdafx.h" using namespace ACDual; #include "autoclik.h" ///////////////////////////////////////////////////////////////////////////// // CAutoClik properties #if 0 CString CAutoClik::GetText() { CString result; GetProperty(0x1, VT_BSTR, (void*)&result); return result; } void CAutoClik::SetText(LPCTSTR propVal) { SetProperty(0x1, VT_BSTR, propVal); } short CAutoClik::GetX() { short result; GetProperty(0x2, VT_I2, (void*)&result); return result; } void CAutoClik::SetX(short propVal) { SetProperty(0x2, VT_I2, propVal); } short CAutoClik::GetY() { short result; GetProperty(0x3, VT_I2, (void*)&result); return result; } void CAutoClik::SetY(short propVal) { SetProperty(0x3, VT_I2, propVal); } LPDISPATCH CAutoClik::GetPosition() { LPDISPATCH result; GetProperty(0x4, VT_DISPATCH, (void*)&result); return result; } void CAutoClik::SetPosition(LPDISPATCH propVal) { SetProperty(0x4, VT_DISPATCH, propVal); } ///////////////////////////////////////////////////////////////////////////// // CAutoClik operations void CAutoClik::RefreshWindow() { InvokeHelper(0x5, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void CAutoClik::SetAllProps(short x, short y, LPCTSTR text) { static BYTE BASED_CODE parms[] = VTS_I2 VTS_I2 VTS_BSTR; InvokeHelper(0x6, DISPATCH_METHOD, VT_EMPTY, NULL, parms, x, y, text); } void CAutoClik::ShowWindow() { InvokeHelper(0x7, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } ///////////////////////////////////////////////////////////////////////////// // CClikPoint properties short CClikPoint::GetX() { short result; GetProperty(0x1, VT_I2, (void*)&result); return result; } void CClikPoint::SetX(short propVal) { SetProperty(0x1, VT_I2, propVal); } short CClikPoint::GetY() { short result; GetProperty(0x2, VT_I2, (void*)&result); return result; } void CClikPoint::SetY(short propVal) { SetProperty(0x2, VT_I2, propVal); } ///////////////////////////////////////////////////////////////////////////// // CClikPoint operations #endif