#if !defined(AFX_STDAFX_H__7CE086A4_3E78_11D0_AE6B_00C04FD7D06E__INCLUDED_) #define AFX_STDAFX_H__7CE086A4_3E78_11D0_AE6B_00C04FD7D06E__INCLUDED_ // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma warning(disable: 4786) #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include #include #include #include "cdata.h" //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module #ifndef _USRDLL class CExeModule : public CComModule { public: LONG Unlock(); DWORD dwThreadID; }; extern CExeModule _Module; #else extern CComModule _Module; #endif #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__7CE086A4_3E78_11D0_AE6B_00C04FD7D06E__INCLUDED)