// Wizard97.h : main header file for the WIZARD97 application // #if !defined(AFX_WIZARD97_H__9D85AAA5_59C4_11D1_A4EC_00C04FD91A9F__INCLUDED_) #define AFX_WIZARD97_H__9D85AAA5_59C4_11D1_A4EC_00C04FD91A9F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CWizard97App: // See Wizard97.cpp for the implementation of this class // class CWizard97App : public CWinApp { public: CWizard97App(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWizard97App) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CWizard97App) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WIZARD97_H__9D85AAA5_59C4_11D1_A4EC_00C04FD91A9F__INCLUDED_)