// enumvar.h : header file // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. ///////////////////////////////////////////////////////////////////////////// // CEnumVariant command target class CEnumVariant : public CCmdTarget { DECLARE_DYNCREATE(CEnumVariant) public: CEnumVariant(); // protected constructor used by dynamic creation // Attributes public: int m_nIndex; // next/current position w/in m_rgContents int m_nCount; // total count of variants VARIANT* m_pContents; // contents of collection // Operations public: void SetContents(VARIANT* pContents, int nCount, int nIndex = 0); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEnumVariant) public: virtual void OnFinalRelease(); //}}AFX_VIRTUAL // Implementation protected: virtual ~CEnumVariant(); CEnumVariant* m_pClonedFrom; // Generated message map functions //{{AFX_MSG(CEnumVariant) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() public: // Implementation of IEnumVARIANT BEGIN_INTERFACE_PART(EnumVARIANT, IEnumVARIANT) STDMETHOD(Next)(ULONG celt, VARIANT* rgvar, ULONG* pceltFetched); STDMETHOD(Skip)(ULONG celt) ; STDMETHOD(Reset)() ; STDMETHOD(Clone)(IEnumVARIANT** ppenum); END_INTERFACE_PART(EnumVARIANT) DECLARE_INTERFACE_MAP() }; /////////////////////////////////////////////////////////////////////////////