// Fig. 16.8: fig16_08.cpp // Demonstrating the order in which constructors and // destructors are called. #include using std::cout; using std::endl; #include "create.h" void create( void ); // prototype CreateAndDestroy first( 1 ); // global object int main() { cout << " (global created before main)" << endl; CreateAndDestroy second( 2 ); // local object cout << " (local automatic in main)" << endl; static CreateAndDestroy third( 3 ); // local object cout << " (local static in main)" << endl; create(); // call function to create objects CreateAndDestroy fourth( 4 ); // local object cout << " (local automatic in main)" << endl; return 0; } // end function main // Function to create objects void create( void ) { CreateAndDestroy fifth( 5 ); cout << " (local automatic in create)" << endl; static CreateAndDestroy sixth( 6 ); cout << " (local static in create)" << endl; CreateAndDestroy seventh( 7 ); cout << " (local automatic in create)" << endl; } // end function create /************************************************************************** * (C) Copyright 1992-2004 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/