// Fig. 20.1: point1.h // Definition of class Point #ifndef POINT1_H #define POINT1_H #include using std::cout; #include "shape.h" class Point : public Shape { public: Point( int = 0, int = 0 ); // default constructor void setPoint( int, int ); int getX() const { return x; } int getY() const { return y; } virtual void printShapeName() const { cout << "Point: "; } virtual void print() const; private: int x, y; // x and y coordinates of Point }; // end class Point #endif /************************************************************************** * (C) Copyright 1992-2004 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/